Sunday 17 November 2013

Week 5 Paragraph

Write a paragraph describing your strategy for interactively demonstrating the notion of decay and post to your blog.

I will begin by showing the before and after 'destruction Occurred' within my project to demonstrate the state of 'change' measured in decay, showing images of of my walls and ground and other sections of my two models that co-inside within one another. I wanted to do something along the lines of a 'sci-fi' film trailer like robots taken over or aliens invade. I will start by creating a trackview set up around my 'Today Model' and adjust the terrain and vegetation to suit the nature of the Pavillions state, with bright coloured leafy trees surrounding the building, moving daylight settings to a romantic time of the day(most likely a sepia wash) to give the viewers a sense of 'fond memories'. I will then copy the level with the same track view, however I will swap the two models around and film the sequence again with my 'destructed model' and then over lay the two together. I will also rearrange the landscape, turning the vegetation into dark leafy tall trees that over hang the Pavilion with also scrubby bushes and plants growing throughout the building. I will also import some 'robot' models from Sketchup to help narrate the story I want to convey without using black frame texts. I want to use some footage taken from my Laura Marling film clip at the very beginning of my trailer as the camera sweets through the ally way which I will merge into my own footage.

Week 5: 50 word Reflection

In todays lecture, we Listened to Jeremy Harkins from Realtime Inemi.
Harkin talked about the integration and blending experiment with data, providing unique user viewpoints, creating a common point for merging disporate ideas within the digital world.
He also talked about flexibility within a realtime interactive environment and how the this may seem like a bonus, however in reality comes difficult because there are no paramaters to work within so design becomes directionless. Harkins talked briefly on the commercialization of of real time environments(are they scalable).

Unique observations.
the saying " the skies the Limit" or "You are only restricted by the bounds of your imagination" are true within a real time environment. almost anything is possible if you have the desire and determination to realize those thoughts. Real time environments are dynamic in an updatability pervasive and interactive world.

Week 4 50 Word reflection of this weeks lecture

 In today's lecture we looked at the methods, modes and applications of doing blend layer as a way of  successfully depict decay and structural failure of our structures. We touched briefly on some of the last years attempt at this skill and what was effective and not effective. We looked at some examples of real life decay and overgrowth images and commented on the different consistencies and patterns in the way, for instance "how moss grows and where".

Unique observation 

I think the idea of 'moss' or vegetation taking back what humanity no longer occupies is a great idea. the state of decay is never ordinary or identical. The ways in which things decompose are often , in some ways, unpredictable. For Instance, where or how moss grows can be localized but never calculated. If it looks like its contained, it doesn't look natural. Random movement of the earth and vegetation above ground is what makes natural things realistic.

Three Movie trailers

 The Matrix

http://www.youtube.com/watch?v=m8e-FF8MsqU

I liked the idea of robots taking over the world or a sci-fi sort of film story for my project, so I looked into a few I was quite familar with. One all time classic and personal favorite was the first 'Matrix'.

The Village

http://www.youtube.com/watch?v=Kq_B_ukrGKo

I liked the idea of seclusion and the isolation of man as an integrated idea within my project. I found this film depicted that sort of idea. I also admired the certain cinematic properties within the trailer.

Laura Marling - When a Brave Bird Saved

http://www.youtube.com/watch?v=KCnK3FMuMAs

This trailer isn't actually a trailer but a compilation of songs that sort of imitate a kind of trailer like feel. I was particularly interested in some of the beginning sounds and shots the film which I may use within my project.

Week 4 Blend layer



I used a combination of 'Moss', 'graffiti Art and a darkened tile similar used within the Barcellona Pavillion to so a collage texture for my building. I am quite pleased with the result. I will continue doing this to the rest of my surfaces.

50 work reflection Week 3


In Todays lecture we discussed the methods, modes and applications of using Rayfire as a form to 'Destroy' our models. We looked at demonstrations, methods to initiate the rayfire process and the end results. We also looked at a few of the past years works and commented on the highlights and also discussed what  the 'not to do' ideas where for our own projects.

Comment relating to own work:
This lecture relates explicitly to my work as the modes discussed in today lecture are the same as those I will be using to create a decayed nature of my own model. The idea I want is to destory  the rooftops and parts of the walls surround the Barcellona Pavillion which is exemplified within the Rayfire experiment. I will be using this method within my model.

Week 3 progress model and statement of direction outline

End result of Rayfire Experiment

Playing with pulling the pieces apart and placing them in different ways.

Each one of the rods (representing steel reinforcing) have been modeled individually using max to give a steel rod effect.

Using Rayfire and my own  modelling.

A combination of the skills discussed above.

Statement of Direction Outline

I really want to emphasis the reinforced elements of the structure particularly the concrete and the steel rods within the different pieces. I have decided to actually model these elements instead of using a 'facade' that I was shown in the labs today. Although this way seemed quite straightforward and time saving, I wanted my model to cast some nice shadows which wouldn't have been possible.

I haven't really thought alot about materials yet however for now I have applied a texture similar to the 'Todays' Model' to all my elements to give me a rough idea of what sort of effect I want.

I think I really want to emphasis some graffiti items within my model, but I will experiment with this more further down the track.


Week 2 Task for Today: Spec and Bump map tutorial

Before Spec and Bump Map

After Spec and Bump Map

Monday 28 October 2013

week 2: Wayfire demo


Although the 'image here' is still on the surface of the objects (this can be easily fixed with a material) images shows some of the effects that the RayFire is capable of.

Monday 14 October 2013

Drawing of decayed barcellona pavillion.



Todays lab work: week 11 refference material


Original Barcelona Pavilion

Rubble and flaking paint also add to a feeling of decay within a room.

cracks in the ground are the same sort of effect I want to create on the main pavement in the Barcellona pavillion.
Inadament objects like pianos and chairs that are pushed over or not in their intentional position add a good effect to the over all 'decaying' feel of a room.
Using a clay-cracked texture for the original pool bed.

Dirt and mold on glass as well as peeling paint, dirty water and darks stains are also of note for t

Red and greens stains should be used carefully but can be quite effective to reflect different types of mold on peeling paint or even rusting metals and pipes. The decaying wood in this image is also of note.

Week 2: 50 work reflection and unique observation

50 word reflection of last weeks lecture.
In last weeks lecture we looked at the ways in which weathering and the forces of nature can impact on materials used within architecture. We learned about how these can be tracked and considered in everyday life and recreated in an environment to reflect 'reality' to an observer.
Unique observation in reference to my own work:
In order to complete assignment 2 properly I have to pay close attention to real life

Collecting materials and textures for the various elements of my building model for the assignment 2 has been greatly influenced by what I have learned from the lecture.

Monday 7 October 2013

Three materials: Concrete, Steel and Marble

Concrete
Method: Concrete is made using a mixture of water, cement, lime and agrigants which can then be cast into any shape using a skin which can then be taken away once the concrete hardens. Concrete is a composite material composed of coarse granular material embedded in a hard matrix of material that fills the space among the aggregate particles and glues them together
life: Without maintenance typically engineered to last 60 years
Weakness: water corrosion, chemicals, vegetation, temperature
Structural positives: very good under compression, durable, reliable
Structural negatives: Heavy, brittle, water degradation. As discussed above, concrete is very strong in compression, but weak in tension. Larger earthquakes can generate very large shear loads on structures. These shear loads subject the structure to both tensile and compressional loads. Concrete structures without reinforcing, like other unreinforced masonry structures, can fail during severe earthquake shaking. Unreinforced masonry structures constitute one of the largest earthquake risks globally.
Use:Mostly used for compression structural elements and support for building. very good resistenace to fire and smoke, thus is used in fire escapes for facilities. Concrete can be seen as an articfical sedimentation rock.
impact: Impact on the development of structure has be exponential, making things possible that wouldn't have been without it. Economically, concrete is quite cheap to manufacture as its different components can be locally sourced making its cost minimal for materials as well as transport. Environmentally, concrete can have terrific effects on the environment espcially in the case of a natural disaster.

brick and reinfoced concrete 



Steel/ metal
Method:The open-hearth furnace is one way to create steel from pig iron. The pig iron, limestone and iron ore go into an open-hearth furnace. It is heated to about 1,600 degrees F (871 degrees C). The limestone and ore form a slag that floats on the surface. Impurities, including carbon, are oxidized and float out of the iron into the slag. When the carbon content is right, you have carbon steel.
Life: It is a long lasting material (buildings, rail lines, bridges) and resistant to wear (machines and equipment). Stainless steel is said to last for uptom1000 years without proper treatment. 
Weakness: Bends easily under compression.
Structural positives: it is very strong and resistant to fracture (building frames, security doors, trains, ships). Steel is very good for reinforcing concrete and is very good for earthquake zoned areas as it is flexible and not ridged or brittle. very attractive when polished. Stainless steel doe snot rust.
Structural negatives: High initial cost, difficult to fabricate, difficult to weld, difficult to polish(however has a very attractive polished look)
use: Steel can be used to reinforce, in compression, for building skeletons and frames, to support cantilevers and for most other structural elements for buildings.
Impact: The methods used to create steel use high amounts of energy to create and so highly impact the environment. Steel is quite expensive to produce and construction tries to minimize the amount of steel needed to perform a job.



Marble
Method: Marble is a non-foliated metamorphic rock composed of recrystallized carbonate minerals, most commonly calcite or dolomite. Geologists use the term "marble" to refer to metamorphosed limestone; however, stonemasons use the term more broadly to encompass unmetamorphosed limestone. Metamorphism causes variable recrystallization of the original carbonate mineral grains. The resulting marble rock is typically composed of an interlocking mosaic of carbonate crystals. Primary sedimentary textures and structures of the original carbonate rock (protolith) have typically been modified or destroyed.Marble is commonly used for sculpture and as a building material.Marble is quarried from areas that it is located in. Blocks are cut from large seams of marble in quarries, which are basically open pit mines. Marble is formed by metamorphism under heat and pressure of limestone.
Life: On average marble has a very long life span and it is not said what the exact time periord for which the marble components start to break down, however, marble, if left unprotected and maintained can last up to 100 years, from which weathering and heat changes can begin to crack or disrupt clean polished veneer. .
Weakness: very Brittle, easily scratched,
Structural positives: Highly weather resistant, hard and very attractive in most cases. resistant to most chemicals and acids.
Structural negatives: brittle, expensive, easily scratched.
Use: For sculpture, tiling, structure, and other various decorative elements. However marble is mainly used for finished appendages, the number of projects using marble purely as a structural material is minimal.
impact: Quarries have a large effect on the environment and often destroy alot of the local landscape and ecosystems that are directly effected by each mine. marble is not normally a locally sourced material and so high levels of energy are used to transport marble blocks from different sites.


Progress model



So far I have done a rough outline of my destructed model  which took around ten to 15 minutes to complete. I haven't yet started applying materials yet to my 'Destructed model', as I want to perform some research into how materials break down over time to make my selection and application as realistic as possible.




My 'Today Model' progress is coming along quite smoothly as the application of materials and modelling is quite straight forward.

week 1: 50 Word explanation and reflection

In last weeks lecture, we looked at the beginning of assignment 2. We focused the study on the degradation of structure over time and how this is integral to the study of structure. We looked at the change of structural materials such as concrete, brick, wood and a number of other elements. we learnt how the change of nature, where vegetation can slowly retake the landscape and break down solid objects.
we learnt to look at the world around us and see how this 'degradation' over time occurs and how to recreate this.
 Own work and unique reflection:
In order to complete assignment 2 well I have to pay close attention tot he ways in which materials interact and how the differences in characteristics effect house materials decay over time. understanding this properly will define the outcome for this assignment.
For assignment 2 we are to create a before and after humanity environment and choose a building as a protagonist to our environment.  this lecture showed and gave me insight and inspiration for going about creating my scene.
I have decided upon using the Barcelona pavilion not only for the simplicity it gives for modeling allowing me more time for developing the environment and video but also 

Week 1 task: Independent Study

CryEngine from 3d Max studio export


House at Bordeax 

Structurally: The house stresses dualism: the cement is in contrast to the glass and aluminum.
Purpose: The building is composed of three houses superimposed over each other: the lower ground floor is dug into the rocky hillside and is available in several caves, mainly consists of glass and , and the top floor is divided into several rooms. The client, Jean Francois Lemoine, was paralyzed as a result of an automobile accident and wanted a home that could meet their own needs and at the same time it was a home for the whole family: a solution that combines two parallel lives.

Barcellona Pavillion
 Structure: Mainly consists of cast concrete with reinforced steel, glass, marble
 Has a number of artifacts and sculptures around the Pavilion. Mies wanted this building to become "an ideal zone of tranquillity" for the weary visitor and tourist.
Purpose: was the German Pavilion for the1929 International Exposition in Barcelona, Spain. This building was used for the official opening of the German section of the exhibition.


Rudin House
Purpose and concept: The Rudin house is in its conceptual sense much like an imagined house from our childhood: with a large double sided pitched roof similar to a doll-house inclusive with an interior made of large windows and doors and a great big fireplace.
 Structure:  From the outside, the house appears to be like a bucket of concrete, with concrete walls seemingly unfinished which is quite heavy, but this gives us to understand the importance of the work which in turn is contrasted by the support elements that rise up stilts and a way to lighten its presence in the environment, besides being a platform for the house is not lost on the same appearance and illuminating.
This platform also creates an overhang that collects rain water, this being a mirror of both the exterior and pleasant inside the same

Sunday 15 September 2013

50 word reflection on this weeks lecture: week 7

In this weeks lecture, we looked at the process of setting up a sample cinematic track view scene. we looked an example, where we used an entity and a camera and moved them around one another also using a flow graph and nodes to do this. Overall it achieved a smooth transition from one position to the other for the camera and for an object. we also looked at object responses, where objects would respond to the user when in close proximity. This relates directly to my work as I have developed my 120 second trailer, I have used this technique within my own work to position my camera and then capture the effects using fraps which will be evident in my film.

50 word reflection on this weeks lecture: week 6: Film

In this weeks lecture, we looked at a number of films and commercials that utilized subliminal messaging. We looked at and studied examples of how we also could use techniques within our own level to hide our last letter of our last name and the last number of our student id. Mine is 'S' and '4'.

Monday 2 September 2013

Evaluation of Aram and Victor during class



Experimenting with Frapps: A fly around of my island.

http://www.youtube.com/watch?v=tgzjYUO-Gn8&feature=youtu.be

Reflection on Last weeks lecture: The Subliminal

last we we explored different ways advertisers and commercial industries use subliminal messaging to target consumers to purchase and endorse certain product. we then explored the way this can be used within out won work where our letter and number (S, 4 in my case) can be subliminally hidden and exported throughout our island.

Sunday 1 September 2013

Strategy for consealing my hidden letter and number: S and 4

Strategically, I will be placing my hidden letter and number on a number of levels throughout my entire island.
below is an example of one of the ways I will do this on a macro level
image1: here you can see a night scene where the outline of the trees form an 'S' and a '4'.
I have also used the rock and land formation to create another level of subliminally incrementing my hidden letters.
towards the top lef hand corner of the image below, you can see a faint outline of the letter 'S' and the number '4' that has been rotated anticlockwise about 90 degrees so that the nose of the '4' is facing down the image.

image 2: the 'S' and '4' are in the land formation- which I have used as a lower scale depiction of subliminal letters.




There are four levels pr 'stacked' roofs on the Chinese styled structure to the right of the image.

Four boats. 'S' and '4' are also written using the rocks in the upper center of the image.

Numerous '4' and 'S' objects are hidden throughout the island concealed by their green camouflage and the shrubs.

Numerous '4' and 'S' objects are hidden throughout the island concealed by their green camouflage and the shrubs.

'S' and '4' is written using the main horde of trees on the island.

four little island off to the upper center of the image.

Four docks with four different types of houses in the village

16 wind generators: 4 times 4 = 16

the letter 'S' is written in a light red brown colour on the island face.


The letter 'S' is written using the vegetation and perspective to conceal.